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Gaming & Interactive Entertainment

Sub-industry ID: subind_gaming_interactive_entertainment
Slug: gaming-interactive-entertainment
Status: active

Parent industry: Telecommunications & Media


Definition

Businesses creating, publishing, and distributing video games, interactive media, and immersive entertainment experiences.

Aliases

  • Video Games
  • Gaming
  • Interactive Media

Business models

  • Product sales
  • Subscription
  • In-app purchases
  • Advertising
  • Licensing

Value drivers

  • Player engagement
  • Monetisation per user
  • Retention
  • Title pipeline
  • Platform reach

Typical capabilities

  • Game development
  • Live operations
  • Community management
  • Monetisation
  • Platform publishing

Customer types

  • Consumer

Tags

  • gaming
  • interactive
  • entertainment

Intensity signals

Dimension Level
Digital Intensity very-high
Regulatory Intensity medium
Operational Complexity high
Asset Intensity medium
People Intensity high
Customer Complexity low
Sales Complexity low
Service Intensity medium
Supply Chain Complexity low
Innovation Intensity very-high

← Industry taxonomy · Telecommunications & Media


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